Thursday, May 12, 2005

SpaceCrack: Game Concept Sketches

Ah, SpaceCrack. This is a simple multi-player game played in the spirit of Spaceward Ho. It is all played over the internet and uses a simple match making service similar to evite. Set a date, the system bugs everyone incessently to log on, and then within 3 minutes of clicking on the link you are playing against your buddies.

The goal is to get people playing quickly and to convince their friends to play. In short, a viral turn-based strategy game. I'll write up some more on the design when I get a chance. In the mean time, enjoy the pictures.

More pictures after the break.

Miscellaneous ships.

Space stations. They serve french fries and lovely malts in the lounge.

This is where the game developer union lives and works. Moving boxes...that's our business.

A world with a space elevator. Everyone needs space elevators. I have two.

Various types of ammunition

Various weapon pods you can get

Exploration of the 'white space', space with an iconic board game feel.

An alternative interface for a rogue-like varient.


  1. Man, I can't wait until the Circle of Life returns people like you into the Seat of Game Developers. ;__;

  2. *grin* I'm doing some exciting things right now at Anark so not all is lost. I'm being an enabler right now. You can make games or you can make tools that bring games and game technology to a broader audience.

    Though it is always fun to keep the design chops polished with fun little games like SpaceCrack. :-)


  3. looks super fun. i really like the iconic, board-game look of this turn-based space game. i think a crucial thing to make the gameplay feel great would be no page reloading, like the whole game fits on a page divided up into various segments, reloads only necessary segments of page. p.s. i don't know anything about programming, just can't stand how it feels to play web based games with page reloading, feels so cheap.

  4. Aye, there would be no page reloading. All assets would stream in from the server as needed. Most likely this would all play inside an activeX control similar to Flash.

  5. Well I found this place by chance, looking for some art to see..and I must say what a good find! you got some real good art skills. ..and if anything I would like to know where to get this game if its out or when its going to come out and where to get it if its not out.

  6. This artwork is the most amazing thing I've seen in a long time. ^__^

    I'm going to dedicate myself to doodling in this style from now on.