This time, I’m adding a bit of blogging to the mix. In theory I’ll have a solid internet connection and will be able to upload several bigger essays that I have halfway finished. I’m hoping that there is the equivalent of a café that I can plunk myself down at while the lovely fiancé is off gift shopping with her mother.
Here are some essays currently in queue:
- Advergames: I’ll cover some of the implications of designing a game to support a marketing campaign. There is a fun example I can use from the work we are doing on Anark Gameface that should be quite pertinent.
- Design review of Advanced Wars: Dual Strike: This is a rather classic example of traditional game design and offers a good balance to the Nintendogs review I did earlier.