I started doodling with the Comicall prototype this weekend, but I needed a large number of custom shapes that I could draw on multiple times. I found some Post-It notes that were covered with a whiteboard-like material, but they cost $5 for a pack of four. That gets expensive rather quickly.
Instead, I found a tip online that said you can use glossing contact paper, the sort typically used for covering drawers, to make anything into a dry-erase surface. I picked up 15 feet worth of some glossy clear contact paper from the local store for $4.95.
I applied it to some blank white cards and cut them into the shapes I desired. It works like a charm. The dry erase markers come off easily, without a trace. I grabbed some multi-color pens that have the erasers built into the cap so it is remarkably easy to make small changes on the fly as you evolve your prototype.
The marks do rub off easily with very little handling. I’d use this technique in the following situations:
- Early rapid prototyping where you are changing tokens very fluidly and can’t be bothered to be constantly cutting out new tokens every time you make a change.
- Board design: If you have a custom board for your game, this allows you to lay out the board quickly and rapidly as well as make quick changes. Any whiteboard will do.
- Games that allow user modification of the board: This is a pretty inexpensive way of letting users draw all over things. I bet that there are all sorts of core mechanics that have yet to be tapped that use this ‘advanced collaborative user content driven’ technology. ;-)
Any other fun prototyping tricks that you've come up with? One of my favorites comes from Chris. He puts his prototype cards into baseball card holders to give them instant protection and 'heft'. Very useful.