tag:blogger.com,1999:blog-11719805.post112693471188869060..comments2023-11-03T01:45:11.288-07:00Comments on Lost Garden: Nintendo's Genre Innovation Strategy: Thoughts on the Revolution's new controllerDaniel Cookhttp://www.blogger.com/profile/10437870541630835660noreply@blogger.comBlogger145125tag:blogger.com,1999:blog-11719805.post-50247911738668170232012-09-02T05:25:01.325-07:002012-09-02T05:25:01.325-07:00Nice post.
tercumeNice post. <br /><br /><a href="http://www.elsatercume.com" rel="nofollow">tercume</a>tercumehttps://www.blogger.com/profile/01708121385401633669noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-17253327851680990452012-02-04T11:10:28.967-08:002012-02-04T11:10:28.967-08:00As cool as the Wii was, we know now that it didnt ...As cool as the Wii was, we know now that it didnt quite turn out to be the runaway success that Nintendo had hoped. Though it was innovative and influential, the wiimote really ended up serving as a springboard for more refined motion control which followed it. <br /><br />As a long time fan of Nindendo (having owned every Nintendo system since SNES and the original gameboy) I do feel a sense of loyaly to them, but I'm not just some rabid fanboy. My primary gaming platform has been a PC since the late 90s. I've gone from hating utterly the original playstation to owning a PS2 and now PS3.<br />Even so, I dont want to see Nintendo go the way of Sega. With the next generation of systems just over the horizon, it looks like Nintendo has only one last chance to make it or break it in the home console race. <br /><br />With more big franchise games being released, their 3DS is starting to build speed, although it does not yet seem to have hit it's stride. I'm sure that Nintendo fans like myself are eager to witness their entry into the coming console war, but there is indeed a bit of trepidation mixed with the eagerness. No doubt there will be new and exciting wonders to behold, but will the next console battle be Nintendo's Waterloo?Jelf Bohohttps://www.blogger.com/profile/14229814359742429876noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-49562629903677070212009-07-04T11:01:00.438-07:002009-07-04T11:01:00.438-07:00hah, well predicted ... just to point out how far ...hah, well predicted ... just to point out how far reaching the "revolution" has truly been, I was watching my kids (5 and 8) and their cousin (7) play earlier. They took my daughter's hello kitty digital camera (3.2 megapixels, it was pretty cheap), which has an SD card in it. They put it in the Wii and were looking at their pictures that they take and turning them into puzzles. The fact that the wii is contributing to creative behavior above and beyond playing the wii games is amazing to me.Joel Martinezhttps://www.blogger.com/profile/15402877713201127369noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-40343231768175422412009-04-06T23:04:00.000-07:002009-04-06T23:04:00.000-07:00If I were you, I would have been unbearably smug w...If I were you, I would have been unbearably smug when Guitar Hero took off a few months after you posted this.Jonathan Sheetshttps://www.blogger.com/profile/07365348221714365860noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-87811970160010522802009-02-09T17:10:00.000-08:002009-02-09T17:10:00.000-08:00Hi,I am simply amazed by how oour predictions beca...Hi,<BR/><BR/>I am simply amazed by how oour predictions became true.<BR/>You must have a very clear sight or super power ;-) !<BR/>I'm glad Nintendo was capable of reviving the interest in games and prove that there a lot of room for innovation and improvement.<BR/>There is too much of the same crap, and far less titles than we used to have 10 years ago.<BR/><BR/>Regards,<BR/><BR/>Richard Lopes<BR/>Blog: <A HREF="http://sili.co.nz/blog" REL="nofollow">http://sili.co.nz/blog</A><BR/>Twitter: <A HREF="http://twitter.com/richard_lopes" REL="nofollow">http://twitter.com/richard_lopes</A>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-10728259058692104542008-05-06T20:02:00.000-07:002008-05-06T20:02:00.000-07:00I like the Wii Remote over the Classic Controller ...I like the Wii Remote over the Classic Controller and Gamcube Controller.<BR/><BR/>I am old fashioned though. I was amazed when you could play games at www.originalnintendo.net. When you still could. The Wii Revolution is amazing. I can't wait for some of the titles. Especially Star Fox.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-42747815458607203642008-01-15T13:05:00.000-08:002008-01-15T13:05:00.000-08:00This a very high level strategy, but it can be dan...This a very high level strategy, but it can be dangerous when it infects the actual process of games design: A good game is frequently the result of someone making the game they want to play. Genre addiction in itself as a business strategy without this feature produces turgid games, a better model of genre development is the idea of playing someone else's game then making the game you wish it was, or exploring the areas that you feel they did not take advantage of. This will expand the market also, but not necessarily the "community". Equally, innovation can allow cheap games, expanding the market does not mean moving into stupid land! Those people who like your new genre are not just unwashed game-phobes who must be given the minimum game possible or they'll freak. Instead, they are people who find to their surprise that at last someone has made the sort of game they feel like playing! Now development of the themes they enjoy may not be high scores and collectables, in fact they almost definitely won't be, but they will still appreciate that development. Give them a game without depth and they will not play it for long. The better games companies act more like artists, although the genre brushes they use might change. There is another kind of hardcore from the addict, it is the game player who is almost a game designer, they will appreciate good games of any genre, and if you stop providing them, then you will have new competition!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-49230176964520684932007-08-15T04:00:00.000-07:002007-08-15T04:00:00.000-07:00Boy did this editorial become true.Boy did this editorial become true.Michael Gonnasonhttps://www.blogger.com/profile/04148155079076374473noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1162576231301897482006-11-03T09:50:00.000-08:002006-11-03T09:50:00.000-08:00I think it has to do with more than what is saiid ...I think it has to do with more than what is saiid here. You overlook the large following that Nintendo has. I know thos who will follow Nintendo wherever it goes, if is in a positive direction or a negative. <BR/><BR/>The fact of the matter is Nintendo cannot die.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1140153967121179212006-02-16T21:26:00.000-08:002006-02-16T21:26:00.000-08:00To Anonymous at 6:17,The genre life cycle does not...To Anonymous at 6:17,<BR/><BR/>The genre life cycle does not encourage innovation. It encourages only refinement of design. For instance play any two games of the same genre, and name the differences between the two. How many of them are noticable? Now play a game in a different Genre. The differences are very noticable; this is the difference that innovation makes. I'm not saying that all new games will be this polished, most definately not. But with time, these new genres will hopfully floursh.<BR/><BR/><BR/>This brings me to the difference between innovation and genre following. At worst the difference between Genre following and innovating is the difference between a slow and painful death, and a quick and explosive death. At best, the difference is proffiting of a dwindeling fanbase, and getting a new fanbase that no one believed would become fans. Both are difficult paths, but I believe this is the only time that Nintendo can hope to innovate.<BR/><BR/>I agree that the Gamecube is the Nintendo's worst Generation for innovation; but with the Revolution, Nintendois forcing innovation.<BR/><BR/>If Nintendo were to continue to directly compete with MS and Sony, they would most assuredly die off. Currently the Hardcore gamer's opinion of Nintendo is that it is a kiddy company that cannot compete with the rest of the pack. Nintendo knows this, and they agree: thus the Revolution controller. Nintendo's philosophy of innovate or die is literal. If Nintendo is not succesful, they will die; after the revolution, there will be no way to reverse people's opinions of nintendo and no way to reverse their falure.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1139802820279308632006-02-12T19:53:00.000-08:002006-02-12T19:53:00.000-08:00RE: Anonymous at 4:51 pm."Nintendo may make some m...RE: Anonymous at 4:51 pm.<BR/><BR/>"Nintendo may make some money by being innovative, but they are dying, and nobody's going to buy this new console. For any person who has all 3 consoles, you KNOW how rarely you've touched your Cube in the last 3 years." - Anonymous<BR/><BR/>(Excuse the long post, but I really felt like I have made an extremely important point here)<BR/><BR/>I think you fail to see what the real deal is here. Nintendo created the video game industry and are the driving force behind redefining games and creating new experiences - something Microsoft and Sony have never done.<BR/><BR/>From their beginnings approx. 25 years ago, Nintendo have constantly innovated the industry; THEIR industry. I mean let's face the facts. Microsoft and Sony have many other departments which can make them their millions. Microsoft has hold of (or more like monopoly) of the computer world, and Sony has their home theatre/mp3/other electronic device departments. Nintendo only has the video game industry in which to make its money. Therefore, if the video game industry becomes stagnant and dies, so does Nintendo.<BR/><BR/>Although this is a harsh reality for the company, they are very aware of this threat and do all that they can to make sure the gaming public does not become bored. THIS is where Nintendo excels and innovates which in turn becomes standard concepts among videogame consoles. If you look at Nintendo's history, you can see this in action. NES was a marvel in its time, a brand new experience. SNES followed, providing enhanced gameplay and graphics, and although very different, it was still much the same as its predecessor. Nintendo needed a change as competition became inevitable (Sony's Playstation). They then released the Nintendo 64 which gave the first full 3D experience on any console to date. This was a significant stepping stone as it provided a fresh new approach to gaming and kept the gamers intrigued. Then, history repeats itself with the Gamecube, where it is very different from the N64 but still very much the same. And now, Nintendo are set to release another significant stepping stone in the industry's evolution - the Nintendo Revolution.<BR/><BR/>I'm not sure if everyone can see my point in the last paragraph so I will spell it out for you. The whole industry runs on the gameplay experience. Graphics, sounds, storyline, etc are all second to gameplay. Simply by looking at Nintendo's history, you can see that a certain gameplay mechanic can only last through 2 consoles before it starts to wear thin and gamers become bored - NES and SNES as group 1, and N64 and GCN as group 2. With Revolution on the way, it is the first contender in group 3. Between each group, there has been a significant change in the gameplay experience which is both innovative and enhances the experience between player and game. Chances are the successor to Revolution will have a different, yet very much the same gameplay mechanic as Revolution has. The successor to Revolution's successor however, will yet again start group 4, and thus sport a new era in gameplay with a totally new gameplay mechanic. This kind of innovative vision is essential for Nintendo in order for them to survive - they MUST keep us intrigued or else they will dwindle off and die.<BR/><BR/>I have great respect for Nintendo's ability to do this, as they have always succeeded at doing it. The biggest problem for Nintendo, or at least for them in the past, is getting the credit for it. Both Sony and Microsoft stepped into this industry and stole much of what Nintendo had invented. Examples include the D-pad, rumble pak, trigger button (Z on N64), 4 player capability, 3D platformers, device slots on the controller (N64), L and R buttons, the analogue stick, and the list goes on. Neither Microsoft or Sony have ever really redefined their own console system and its games - they have simply stolen the ideas from the one who was there before them - Nintendo. What makes things even more bizaar, is that Nintendo innovates and reinvents the very innovative products they produced in the past - a fact with noticing.<BR/><BR/>It pains me to see that both the Xbox 360 and PS3 sport relatively the same style controllers as they have in the past. This is a major mistake they constantly never fix. There is no such thing as the 'perfect controller' and it should be bloody obvious that when games step up a notch, so too should the level of player input into the game. Nintendo are the only company who have completely changed their controller with every console they produce in order to maximise player input for that particular system. The Revolution controller is bound to be successful in my opinion, simply because Nintendo have 25 years worth of controller design and production experience - something the competitors dont have. They KNOW how to make great games that work the way they were intended to. As I have stated throughout the entire article: gameplay is the most important factor in the gaming experience, and Nintendo seem to be the only company in the current market who is making the effort to constantly challenge the very meaning of the term.<BR/><BR/>In conclusion, the Revolution is set to be a hit in my opinion. Microsoft and Sony are heading down the same road that has been travelled for the last decade, not that that is a bad thing, but to be quite frank I am bored of it all. FPS after FPS... they are all the same. I leave you with a quote of my thoughts...<BR/><BR/>"Nintendo's controversial innovative designs in the past have always become standard game mechanics in the future. If Nintendo dies, the entire videogame industry will be going down with it." - Mr. WonderAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1131575315315485242005-11-09T14:28:00.000-08:002005-11-09T14:28:00.000-08:00My brother and I are casual gamers, and long time ...My brother and I are casual gamers, and long time Nintendo fans, even though I have to admit, playing Halo is wicked.<BR/><BR/>We just found out about the new controller and at first I was totally underwhelmed. I hated it, in fact. So I started looking into it. I was all, "Could that be thr real controller? Give me a break!"<BR/><BR/>Well, I completely sold!<BR/><BR/>We just spent the past two hours dreaming up uses for the new controller(s). That's right, imagine a game using more than one.<BR/><BR/>Some kind of new Punch Out where you are actually shadow boxing, or lightsaber fight on a big screen?<BR/><BR/>O my God, it just keeps getting better!<BR/><BR/>What about using the controller as the flight stick for a plane, or when you run out of bullets being able to pummel someone with your rifle?<BR/><BR/>Surgery? Amazing!<BR/><BR/>Developers must be having wet dreams every night because of this.<BR/><BR/>ps. If you like art, check out my link...it's actually my brother's site, but it's pretty cool.Aaron Paquettehttps://www.blogger.com/profile/07401418598802746504noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1130807835816862822005-10-31T17:17:00.000-08:002005-10-31T17:17:00.000-08:00a few completely disjointed thoughts:1. danc-pleas...a few completely disjointed thoughts:<BR/><BR/>1. danc-please clarify: when you say "mature games " are your referring to genre maturity or M rated games or both? <BR/><BR/>2. I think I'm less pessimistic about genre life cycle. you seem to imply that the niche stage is equivalent to the grave. I'd like to think that as long as given genres are economically viable, devs will continually refine them, combine them, try new things.<BR/><BR/>3. this gen has probably been the weakest for nintendo in terms of inventing new genres, much less creating hit genres. there's nintendogs for the ds, of course, and more to come, like elektroplankton, but the gamecube has been sadly lacking in new genres. I sure can't name any new genre games on the gamecube. the mario and zelda games of this gen are subtle refinements of what came before. metroid prime and pikmin are part of genres they didnt create. it's because, as I see it, there is a gen of raw innovation followed by elegant refinement in nintendo's consoles. from the NES to SNES and from N64 to GC. its time to start the next innovation cycle, and ninty has done it twice, with their new console and the handheld DS.<BR/><BR/>4. the upcoming legend of zelda from all accounts, is meant for the hardcore zelda action rpg fan. ninty can "pander" to the HC just as well as anyone.<BR/><BR/>5. Xbox 360 jump starting the next-gen is incredibly short-sighted. this gen's consoles, including the xbox, still have much to offer devs, gamers, etc. they will risk alienating the casuals just to profit (or not) from the hardcore, "HD generation". this will possibly make this gen the shortest life-cycle of consoles, about 4 years.<BR/><BR/>6. the big question is whether casual/lapsed/non-gamers will be willing to spend $400 or so for a console and a small library of games, when most other pick-up-and-play style casual games are much less expensive. the jakks pacific arcade games go for about $25. <BR/><BR/>7. another key to any game company's success with the casuals is FIXING THE FREAKIN' CAMERA CONTROLS ALREADY!!! even the AAA titles have cameras that need constant manipulation, something you didnt have to contend with in 2-D. <BR/><BR/>8. finally to the naysayers: the power glove was a third party device from mattel. the creator of the virtual boy, gunpei yokoi, was swiftly fired from nintendo and died in 1997. I'm sick of the constant comparisons; those were a long time ago. it would be like tweaking on sony for the failure of betamax or the minidisc.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1130199692307709932005-10-24T17:21:00.000-07:002005-10-24T17:21:00.000-07:00What a great article. It makes so much sense now w...What a great article. It makes so much sense now when Nintendo's president says "the day nintendo doesn't make a console is the day we are out of the industry".Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1129753500282594812005-10-19T13:25:00.000-07:002005-10-19T13:25:00.000-07:00WoW. I think that you have hit the nail on the hea...WoW. I think that you have hit the nail on the head and will open many people’s eyes. Congrats on a perfectly written article.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1129662644786973002005-10-18T12:10:00.000-07:002005-10-18T12:10:00.000-07:00good article.It's a combantion of Nintendo's innov...good article.<BR/><BR/>It's a combantion of Nintendo's innovation, the rumored prices and the fact that old games will be aviable that makes me the most geeked out of the new consoles. <BR/><BR/>It very smart of nintendo to stay a head of the pact but I do see where some of the nay sayers have a point about the GC not having a lot of games. But I think that was do to something a bit out of the big N's hands and that was a getting 3rd party publishers to make more games for the system. <BR/><BR/>If the revolution can over come that problem (and nintendo keeps on doing what they do in the innovation field) then I can see the revolution being the system that brings Nintendo back into the forfront in gamers minds.Martin Jacksonhttps://www.blogger.com/profile/12662792096725602449noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1129348271367480492005-10-14T20:51:00.000-07:002005-10-14T20:51:00.000-07:00Apologies in advance, just gotta get this offa my ...Apologies in advance, just gotta get this offa my chest. :o<BR/><BR/>I've always been one for simple gaming. While I've always been tempted by the complex RPGs that only PS seems to offer nowadays, as I grow up and have a busier life, I want to turn more and more to the simple yet addictive, lighthearted escapism that Nintendo is best at offering. Something I can not only become engrossed in, but put down when I have to. Stuff with insane levels of replay value, WITHOUT relying on 'net play because sometimes I just don't want to deal with others.<BR/><BR/>People who say Nintendo is unsuccessful compared to giants like Microsoft and Sony are forgetting that Nintendo is in an entirely different league from them. Nintendo is still catering to the "original" gamers, from the pixely days. I don't see them slipping. They are still just as strong as they were years ago, just dwarfed by the megaconsoles that have grown up around them. They have a much smaller percentage of the gaming industry, but its an industry that has EXPLODED with growth. What used to be a hobby for geeks and kids is now a pastime for any male and even a good population of females. Gaming is not what it used to be as a whole, it has become much more diverse, a diversion for almost anyone nowadays. So Nintendo has its niche, and I'm sure it will do just fine, as long as they don't try to compete. And a suspected mid/late '06 release date is truly indicative of not comepeting. Nintendo probably saw Dreamcast's flop and took that into account. I think that strategy will help, since people will have gotten over the purchases of their Sony and Microsoft products by then. <BR/><BR/>I'm happy to hear that Nintendo is deviating and exploring, jeebus, people are just too nervous about change. I read a really good column about how the film industry and mainstream consoles are too afraid to innovate and are just spewing out the same old stuff because its tried, and true, and not a risk, since the incresing hype for graphics and special effects have become absurdly expensive. How much more realistic can you get anyways without a TRUE revolution at this point, a step in a different direction? Sure, televisions are going high-definition, but even that can only go so far.<BR/><BR/>Anyhow, the controller makes me uneasy, yes, because Nintendo will surely follow its old and tired routine of draining your wallet with accesories after you buy the deceptively cheap console...but if the games turn out to be worth it its not a loss. And I obviously have faith in Nintendo. So here's hoping. ;) Becuase if there isn't something fresh enough soon, gaming as we know it is gonna kill itself off from inbreeding the same old crap.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1129065427016599712005-10-11T14:17:00.000-07:002005-10-11T14:17:00.000-07:00Why isn't anyone talking about the serious social/...Why isn't anyone talking about the serious social/cultural shifts that need to take place in order for Nintendo's plan to (broaden their market) succeed? Does it necessarily follow that if you make a controller look like a remote, enable more intuitive controls, and make games that are easy to pick up and play, that the 30+ demographic will actually start playing video games? And as for porting "casual" mobile phone gamers to the Revolution - if you plop a 20-something girl that plays "Snake" on her cell phone while on her way to work on the subway in front of a Revolution, she's taking off. Quick. You are instantly taking the "casual" away from the "casual gamer".Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128881916749738792005-10-09T11:18:00.000-07:002005-10-09T11:18:00.000-07:00nice essay.nice essay.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128837191611199062005-10-08T22:53:00.000-07:002005-10-08T22:53:00.000-07:00Amazing. Simply amazing. I have been a fan of Nint...Amazing. Simply amazing. I have been a fan of Nintendo's innovative track record for a number of years, but I have never really thought about why they did it, financially or otherwise. Any gamer worth his salt should read this, if only to make him think about what kind of games he plays.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128622044975065042005-10-06T11:07:00.000-07:002005-10-06T11:07:00.000-07:00The smartest and most tolerant posts & article u c...The smartest and most tolerant posts & article u can find in the web for this topic. Cheers everyone!<BR/><BR/>I was amazed about the skepticism of the new controller in the gamers community; and found myself thinking of the actual loss of market percentage they will suffer. But there are some topics in here that makes me reconsider.<BR/><BR/>One thing is true, the old gamers community has been left out of the game entirely. It’s not about playing Atari games anymore, it’s about playing simple games but with far more graphics and statistics.<BR/><BR/>On the other hand, the female gamers are also quite left behind with the development of games. Nintendogs is an exception amongst the games, because the number of female gamers almost reaches 50%. This actually looks like a real human population. But making games like this for attracting women is misguided; is just a stereotype to think that if u make more puppy or social oriented games, u will satisfy this market. More R&D is need it.<BR/><BR/>The revolution controller is an excellent innovation, because brings the gamer into the game. This can develop the gameplay of the future. And it’s simplicity tries to acquire the market of non gamers that have wanted to play, but got scared of the controller.<BR/><BR/>One thing is important, don’t forget that an add – on, it’s expected for play games in a traditional way (details in IGN; http://cube.ign.com/articles/651/651559p1.html). I do think this controller + shell should be bought with the console, to make it less expensive and look for a bigger market. I’m not fan of buying add ons.<BR/><BR/>Great stuff Danc!<BR/><BR/>Ps- Nintendo has been great in innovation, but they have done some cheap shots as well. And before anyone think in Virtual Boy, think Mario 2 for the foreign Japan market (details here: http://www.nintendoland.com/home2.htm?funfacts/smb2doki.htm)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128536228634641272005-10-05T11:17:00.000-07:002005-10-05T11:17:00.000-07:00just wanted to thank danc for this great article a...just wanted to thank danc for this great article and everybody else for the comments! :)<BR/><BR/>very well thought about and written. i too think the next years will be great for gamers, there need to be more innovations, (nearly) everything is just the same at the moment.<BR/><BR/>nintendo sure will live long, there are millions out there who dont like the "today standard games". the new controller is a revolution in itself, great games i can imagine...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128454224133149442005-10-04T12:30:00.000-07:002005-10-04T12:30:00.000-07:00I just had to say this is the best article about t...I just had to say this is the best article about the current vg industry I've ever seen.<BR/><BR/>Cheers.Anonymoushttps://www.blogger.com/profile/07277662971668923292noreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128218927482699982005-10-01T19:08:00.000-07:002005-10-01T19:08:00.000-07:00It makes my heart feel accepted when others feel i...It makes my heart feel accepted when others feel in similar ways about something like this. I also have to thank Danc for writing such a well thought out article which gave me a feeling of increased understanding of the game industry as a whole. Thank you.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11719805.post-1128188138586722362005-10-01T10:35:00.000-07:002005-10-01T10:35:00.000-07:00I'm glad I'm not the only one who sees the potenti...I'm glad I'm not the only one who sees the potential for truly innovative gameplay from the Revolution. Also, I heard there was a gameplay test group that played a couple of levels of Metroid Prime re-made for the Revolution and said it worked great, even better than PC mouse aiming. I agree with you, a great time for gaming is definitely just a year or two down the road.Anonymousnoreply@blogger.com